UX / UI
Alto - Rideshare
PAX App - In Trip - Redesign
Goal
To implement the map with the vehicle position status in the background and to eliminate 1 - 2 drawers for a cleaner, intuitive user experience following Jakob’s Law principles.
Jakob’s law
States that users spend most of their time on other sites. That's why they prefer sites that work the same way as all the other sites. For designers this means that it is always better to choose usual design solutions that are familiar to users.
Jakobs Law of internet User Experience Link
Problem statement
New users have commented on the In-Trip user experience of the Alto passenger app compared to its competitors.
We need to update the UI by adding a map with vehicle status to the background and simplify the information for a better user experience.
My role
Main UX/UI Designer, user research and testing, mocking up and prototyping.
Priming
In psychology, can be understood as the act of subconsciously making a person behave in a way you want. Basically, in the context of UX, it means designing user experience in such a way that it helps the users to complete actions you wish them to take. Note that priming isn't about telling people what to do.
Current In Trip Experience
New updated in trip Experience
Wireframe
Wireframing a page is an essential step in the UX/UI design process. It involves creating a visual blueprint or outline of your page's layout, structure, and key elements before moving on to the actual design phase. Here's an explanation of how you can approach wireframing a new page:
Remember that wireframing is a crucial step in the design process, as it helps you visualize your page concept, test its usability, and ensure it aligns with your goals before investing time and resources in full design and development.
Prototype
UX prototyping means not only designing individual pages/screens of a product from a usability point of view but also drawing up a business strategy.
Old IN-trip UX
New updated IN-trip UX